Jagex should raise the cap for other skills
Jagex should raise the cap for other skills Sep 10

Jagex should raise the cap for other skills

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Extreme Potions can be trusted and are strong enough to take on this. If they decide to include a Saradomin Elixir (Saradomin Brew + something else, heals more than Saradomin Brew and doesn't lower the stats) There's room for it.

Doesn't need to be raised, as there is no space to fill it. Oh my. Jagex is forgiven and I might be impressed, applaud Jagex's raising Constitution, Prayer, and Summoning up to 120 to include more content. However, melee isn't strong enough, and they will need to increase Magic and Ranging. What do you think? Jagex should raise the cap for other skills. Should they?

The opening of the hidden resource-dungeons was thrilling for me. In case you have not found all of them yet The xp rewards are not that significant, however certain areas could be very profitable. I am F2P therefore I am able to only look over F2P Dungeons.

Edgville: Hill Giants- but not as crowded than the usual edgville. Cranador: I found this dungeon very dissapointing. It's filled with less demons and it looks exactly the same as the others. It's a joke.

Dwarven Mines: The new greates mining area for F2P. 13 coal, 3 sliver and 6 mith. Surprisingly, it has an institution! Dungeneering Peninsula is home to a large number of Maple and Willow trees. This is the latest most popular place to do F2P woodcutting, firemaking, and firemaking.

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10-09-21 - 11:58 Start date
30-09-21 - 08:23 End date
beijing
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